Blind Blades


Local multiplayer ninja brawler where players track each other by movement waves, using stealth, decoys and strikes.

Type :Game JamGenre:Local multiplayer top-down versus fighting
My role:Game DesignerTeam size:6
Game Engine:UnityLink:http://globalgamejam.org/2017/games/blind-blades
Worked on it for:48hRelease date:2017
Platform:PC (Gamepad recommended)

Context & Description:

It was made during the Global Game Jam 2017. Blind Blades is a top-down couch game in which two to four players incarnate ninjas and compete in a deadly fight. Nobody sees the avatars but only the waves they create by moving, attacking or throwing a decoy. You will be forced to use all of your cunning to defeat your opponents and become the best ninja! The first player to reach 10 kills win the game

My tasks:

  • Implemented vibrations
  • Tweaked games parameters

Retrospective Highlights:

  • First time working on a multiplayer game