Pet Lab


Run a creature shop where you hatch, train, and customize magical beasts to rise through the ranks.

Type :Professional GameGenre:Creature Management
My role:Gameplay programmer InternTeam size:20+
Game Engine:Unreal Engine 4Link:Meta Quest Store
Worked on it for:4 MonthsRelease date:2018
Platform:Oculus Go, Gear VRCompany:Vertigo Games (formerly Force Field VR)

Context & Description:

Pet lab is a 3DoF (Degree Of Freedom) VR Game. I worked on it during my one-site internship at ForceFieldVR, at Amsterdam in the Netherlands

The player runs a creature shop, where they hatch, train, and customize fantastical creatures. Use your wand to manipulate eggs, brew potions, and craft unique features like tails, horns, and furs. Train your creatures in interactive mini-games and compete in the “Royal Tournaments”.

My tasks:

  • implemented a motion-controlled inventory system for storing ingredients and eggs, improving player interaction in VR
  • Implemented level up animation in Blueprints.
  • Identified and resolved gameplay and scripting bugs

Retrospective Highlights:

  • Gained experience in visual scripting & programming.
  • Strengthened my understanding of Unreal Engine’s architecture and best practices